What Celestix is
A classic MUSH-style experience with modern simulation scaffolding: seeded ticks, reproducible runs, and strict state integrity. The goal is to ship something stable, testable, and expandable—without losing the “text MMO” soul.
invite-only · occasional wipes · rapid iteration
Quick video (optional)
If you want the Voidpilot-style “watch now” section, embed a short intro clip here.
Core features (alpha)
Deterministic Simulation
Seeded RNG, tick logs, replayable validation.
Roleplay + Systems
Text-first social play with meaningful mechanics.
Operational Discipline
Small cohort, hardened inputs, clear access rules.
In-world Card Game
Across the Empire, officers and voidhands settle reputations over Precedence. In the Frontier, the same game mutates into Declaration.
What to expect
- Limited onboarding waves
- Reboots and maintenance windows
- Occasional wipes during hardening
- Bug reports welcome (invite includes channel)
Get in early
If you want to help test (RP, systems, bugs, or builder/content), request an invite. You’ll receive connection details after approval.